

Assume you need a custom plugin which needs to be programmed in C++. There is not much documentation on this and it was very hard initially to get information on this.

Which is pretty awesome !!Ģ)Method 2 : Creating your own tools in visual studio and using python post translator yet because of the UI and the corresponding vrayformaya.mll file, we will be able to use all these plugins. Remember that these vray plugins are built for vray standalone.

From here you will be able to access all the vray plugins that are shipped with vray. When Vray is installed in Maya, go to Create->Vray->Create from Vray Plugin. In this post I am writing about the different methods through which we can create vray plugins and use them inside Maya.ġ) Method 1 : Using Vray UI inside Maya : Vray is an excellent rendering tool, the plugins that ship with vray can do pretty good job for most of the time but in order to extend vray functionality we can write custom vray plugins that can be integrated into Maya.
